Powers & Artifacts
15 entries in the Tom and Jerry compendium.
DynamiteThe fuse is lit—run for cover!AnvilWhen you need a sudden, heavy surprise.MousetrapSnap! But never quite catches the mouse.Baseball BatA catcher who could throw out a baserunner from his knees.MalletThe ultimate tool for cartoon flattening—bonk, flatten, repeat.TNTThe fuse is lit; the chase explodes.Giant MagnetPulls more than just metal into trouble.Bow and ArrowAimed at victory, doomed to backfire.FirecrackerSmall fuse, big trouble for cat and mouse.SledgehammerThe heavy hammer of hapless hostility.RopeOne good knot, and the whole chase hangs by it.Frying PanThe clang heard 'round the kitchen.Ice Cream ConeThe sweetest cause of chaos in the house.Cat GloveTom's million-dollar scheme backfires—and Jerry gets the girl.Mouse HoleJerry's safe spot, Tom's frustration.
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